Sonidos y música
Learn how to play, pause, resume, edit and stop sounds and music from ink scripts in Pixi’VN using the "# play sound", "# pause", "# resume", "# edit" and "# stop" hashtag commands.
The ink + Pixi’VN integration introduces a "# script" that allows you to use the sounds and music.
# play sound sfx_whoosh delay 0.1
# play sound bgm_cheerful loop true channel bgm
Hello, I'm a cheerful background music that will loop forever until you stop me.
# pause sound bgm_cheerful
I'm paused, but I can be resumed.
# resume sound bgm_cheerful
I'm back!Reproducción
You can use the play to play a sound in ink. To do this, you need to use the following syntax:
# play sound sfx_whoosh volume 100Available parameters (all optional) are the properties of PixiVNJsonSoundPlayProps.
# play sound sfx_whoosh
Now the sfx_whoosh is singing.
# play sound sfx_whoosh volume 100
Now the sfx_whoosh is singing louder.Pausa y reanudación
To pause a sound or a channel in ink, you can use the pause operation. To do this, you need to use the following syntax:
# pause sound bgm_cheerfulTo resume a sound or a channel in ink, you can use the resume operation. To do this, you need to use the following syntax:
# resume sound bgm_cheerfulTo pause or resume all sounds, you can use the following syntax:
# pause all sounds
# resume all soundsEditar
To edit a sound in ink, you can use the edit operation. To do this, you need to use the following syntax:
# edit sound bgm_cheerful volume 50Available parameters (all optional) are the properties of PixiVNJsonSoundEditProps.
# edit sound bgm_cheerful volume 50
# edit sound bgm_cheerful loop falseDetención
To stop a sound in ink, you can use the stop operation. To do this, you need to use the following syntax:
# stop sound bgm_cheerfulTo stop all sounds, you can use the following syntax:
# stop all sounds