Function: createLive2DHandler()
> createLive2DHandler(): void
Defined in: src/ink/live2dHandler.ts:196
Registers the # show live2d Ink hashtag command, letting Ink scripts show a Live2D
canvas element the same way @drincs/pixi-vn-ink's built-in # show image shows an
ImageSprite: <alias> is just the canvas key (like every other # show ... command).
<source> (the model settings URL, or an asset alias) is an optional second positional token —
when omitted, <alias> itself is used as the source. Key/value construction props (forwarded to
Live2DOptions) and an optional entrance transition follow.
Registered as two handlers (one per position of the free-form props, since keySchemas keys
refer to a fixed token index) that together behave as a single command with an optional
<source>.
Call this once, near the start of your app (alongside e.g. addBaseHashtagCommands), before any
Ink content is parsed.
Returns
void
Example
# show live2d hero xAlign 0.5 yAlign 1 with dissolve duration 1
# show live2d hero hero-alt xAlign 0.5 yAlign 1 with dissolve duration 1