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indexInterfaces

Interface: RoomBaseModelProps

Defined in: src/interface/navigation/RoomBaseModelProps.ts:8

Properties

activities?

> optional activities?: (string | ActivityInterface)[]

Defined in: src/interface/navigation/RoomBaseModelProps.ts:23

The activities that are available in this room.

Default

[]

disabled?

> optional disabled?: string | boolean

Defined in: src/interface/navigation/RoomBaseModelProps.ts:33

Whether is disabled. You can also pass a Pixi'VN flag name.

Default

false

hidden?

> optional hidden?: string | boolean

Defined in: src/interface/navigation/RoomBaseModelProps.ts:38

Whether is hidden. You can also pass a Pixi'VN flag name.

Default

false

icon?

> optional icon?: string

Defined in: src/interface/navigation/RoomBaseModelProps.ts:43

The icon of the room.

Default

undefined

image?

> optional image?: string

Defined in: src/interface/navigation/RoomBaseModelProps.ts:18

The image of the room.

Default

undefined

name?

> optional name?: string

Defined in: src/interface/navigation/RoomBaseModelProps.ts:13

The name

Default

""

routine?

> optional routine?: (string | CommitmentInterface)[]

Defined in: src/interface/navigation/RoomBaseModelProps.ts:28

The routine of the room, it is an array of commitments that are executed in the room. You can also add commitments during the game session, but this property is useful to set the initial routine of the room.

Default

undefined

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