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Interface: TrackMemory

Defined in: src/interfaces/TrackMemory.ts:3

Extends

  • Omit<Pick<TrackEntry, "loop" | "trackIndex" | "delay">, "animation">

Properties

animationName

> animationName: string

Defined in: src/interfaces/TrackMemory.ts:5


delay

> delay: number

Defined in: node_modules/@esotericsoftware/spine-core/dist/AnimationState.d.ts:264

Seconds to postpone playing the animation. Must be >= 0. When this track entry is the current track entry, delay postpones incrementing the trackTime. When this track entry is queued, delay is the time from the start of the previous animation to when this track entry will become the current track entry (ie when the previous track entry trackTime >= this track entry's delay).

timeScale affects the delay.

When passing delay <= 0 to AnimationState.addAnimation this delay is set using a mix duration from AnimationStateData. To change the mixDuration afterward, use setMixDuration so this delay is adjusted.

Inherited from

Omit.delay


loop

> loop: boolean

Defined in: node_modules/@esotericsoftware/spine-core/dist/AnimationState.d.ts:208

If true, the animation will repeat. If false it will not, instead its last frame is applied if played beyond its duration.

Inherited from

Omit.loop


trackIndex

> trackIndex: number

Defined in: node_modules/@esotericsoftware/spine-core/dist/AnimationState.d.ts:205

The index of the track where this track entry is either current or queued.

See AnimationState.getTrack.

Inherited from

Omit.trackIndex

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